Materials

Choose a material

StoneWood LogHayCharcoalZerkonite

Find how to obtain each material and where it is used.

Version & reference notes

Page baseline: 0.8.10.842 · Updated 2026-08-28

Current-build boundary: Mines are not available in the reviewed Early Access build. Zirconite therefore has a purchase route, while reliable repeatable Stone supply still needs verification.
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Stone

Collect the loose stone available on land you own first. A reliable repeatable source after that supply is exhausted has not yet been verified.

Sources & observations

Crafting uses

Quantity of this material per recipe. Open an item for its full ingredients, workbench and unlock conditions.

Basic crafting
Farm equipment
Building parts
Furniture
Decoration
Item properties & configuration sources

Editor-collected game configuration

Stackable
Yes
Held slot
Both hands
Other settings & sources
Equip flag
Yes
Drop flag
Yes
Sell flag
Yes
Native category
Foraging
Rarity field
Bronze

Energy: not recorded / Health: not recorded

Fields are not measured effects. A sell flag does not prove a working sale path; rarity does not establish price. Missing fields are not zero.

Ressources / resources.assets / 12068 · 0.8.10.842 · Steam 24847725; I2. Methodology

Historical building recipes

Building uses

Historical recipe references; check the current in-game recipe before gathering.

BuildingQuantityBuildSource
Red Tent80.8.10.455Games Station launch-build footage
Water Tower10alpha-2023Official Wiki: Water Tower
Silo15alpha-2023Official Wiki: Silo
Big Silo25alpha-2023Official Wiki: Silo
Deluxe Silo50alpha-2023Official Wiki: Silo
Coop15alpha-2023Official Wiki: Coop
Big Coop25alpha-2023Official Wiki: Coop
Deluxe Coop50alpha-2023Official Wiki: Coop
Barn15alpha-2023Official Wiki: Barn
Big Barn25alpha-2023Official Wiki: Barn
Deluxe Barn50alpha-2023Official Wiki: Barn
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Wood Log

Wood Logs are the base material for early construction and the input used by the community charcoal method.

Sources & observations

  • Current community reports obtain Wood Logs by cutting trees; the retained reports do not establish tree respawn timing or ownership rules. Community-confirmed

    Source: August 2026 community scan: charcoal, zirconite and stone threads · original URL not retained · Build: 0.8.10.x

  • Launch-build footage shows a Red Tent recipe requiring 10 Wood Logs and 8 Stone; it does not prove other recipe costs. Video-observed · historical

    Source: Games Station gameplay footage: Red Tent recipe at 71:40 · original URL not retained · Build: 0.8.10.455

Crafting uses

Quantity of this material per recipe. Open an item for its full ingredients, workbench and unlock conditions.

Basic crafting
Farm equipment
Building parts
Furniture
Decoration
Item properties & configuration sources

Editor-collected game configuration

Stackable
Yes
Held slot
Both hands
Other settings & sources
Equip flag
Yes
Drop flag
Yes
Sell flag
Yes
Native category
Foraging
Rarity field
Bronze

Energy: not recorded / Health: not recorded

Fields are not measured effects. A sell flag does not prove a working sale path; rarity does not establish price. Missing fields are not zero.

Ressources / resources.assets / 12068 · 0.8.10.842 · Steam 24847725; I2. Methodology

Historical building recipes

Building uses

Historical recipe references; check the current in-game recipe before gathering.

BuildingQuantityBuildSource
Red Tent100.8.10.455Games Station launch-build footage
Water Tower30alpha-2023Official Wiki: Water Tower
Coop20alpha-2023Official Wiki: Coop
Big Coop40alpha-2023Official Wiki: Coop
Deluxe Coop70alpha-2023Official Wiki: Coop
Barn20alpha-2023Official Wiki: Barn
Big Barn40alpha-2023Official Wiki: Barn
Deluxe Barn70alpha-2023Official Wiki: Barn
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Hay

Hay is chicken feed. The public current-build gathering route is still based on a single traceable player report.

Sources & observations

  • An official moderator answer identifies hay as chicken feed; place it in the interior trough or load a connected silo for automation. Official

    Source: Steam thread: Chicken Feed (official moderator answer) · original URL not retained · Build: 0.8.10.x

  • One current-build report gets hay by cutting bushes or searching crates and barrels on NPC farms. Treat this as a route to test, not a guaranteed drop table. Single-source lead

    Source: Steam thread: where can I find hay (single current-build report) · original URL not retained · Build: 0.8.10.x

Crafting uses

Quantity of this material per recipe. Open an item for its full ingredients, workbench and unlock conditions.

Basic crafting
ItemQuantity
Rope× 1
Torch× 2
Farm equipment
ItemQuantity
Scarecrow× 2
Bob the Scarecrow× 5
Water Well× 5
Furniture
Item properties & configuration sources

Editor-collected game configuration

Stackable
Yes
Held slot
Both hands
Other settings & sources
Equip flag
Yes
Drop flag
Yes
Sell flag
Yes
Native category
Foraging
Rarity field
Bronze

Energy: use 0 · restore 0 / Health: use 10 · restore 0

Fields are not measured effects. A sell flag does not prove a working sale path; rarity does not establish price. Missing fields are not zero.

Ressources / resources.assets / 12068 · 0.8.10.842 · Steam 24847725; I2. Methodology

Historical building recipes

Building uses

Historical recipe references; check the current in-game recipe before gathering.

Back to entries

Charcoal

A community lead suggests burning Wood Logs and extinguishing the fire before collecting Charcoal. Current-build steps, yield and fire behaviour still need a direct screenshot or video.

Sources & observations

  • A community lead suggests placing or cutting Wood Logs, igniting them, waiting for a material change, then using a fire extinguisher before collecting Charcoal. The retained scan has no direct post URL, so this remains a route to test. Single-source lead

    Source: August 2026 community scan: charcoal, zirconite and stone threads · original URL not retained · Build: 0.8.10.x

  • The moderator separately identifies the fire extinguisher as the intended way to put out fires. The retained evidence does not lock down one keyboard control or an exact burn timer. Official · historical

    Source: Steam thread: Fundamental Issues (moderator fire-extinguisher clarification) · Build: pre-EA-2025

Crafting uses

Quantity of this material per recipe. Open an item for its full ingredients, workbench and unlock conditions.

Basic crafting
ItemQuantity
FlashLight× 2
Small Manual Bomb× 5
Farm equipment
Decoration
ItemQuantity
RANCYSTA× 1
Wall'O'Clock× 1
FirsTime× 1
Item properties & configuration sources

Editor-collected game configuration

Stackable
Yes
Held slot
Both hands
Other settings & sources
Equip flag
Yes
Drop flag
Yes
Sell flag
Yes
Native category
Foraging
Rarity field
Bronze

Energy: not recorded / Health: not recorded

Fields are not measured effects. A sell flag does not prove a working sale path; rarity does not establish price. Missing fields are not zero.

Ressources / resources.assets / 12068 · 0.8.10.842 · Steam 24847725; I2. Methodology

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Zerkonite

Buy Zirconite for now. The official moderator says purchasing is the only current route until mines are implemented.

Sources & observations

  • The official moderator says buying Zirconite is the only current option until mines are implemented; do not search for a wild ore route in this build. Official

    Source: Steam thread: Questions about the game (official moderator answer) · Build: 0.8.10.x

  • Multiple current community answers identify Meriam at City Hall as the seller. The retained evidence does not support publishing a stable current price. Community-confirmed

    Source: August 2026 community scan: charcoal, zirconite and stone threads · original URL not retained · Build: 0.8.10.x

Crafting uses

Quantity of this material per recipe. Open an item for its full ingredients, workbench and unlock conditions.

Basic crafting
ItemQuantity
FlashLight× 1
Small Manual Bomb× 5
Farm equipment
Building parts
Item properties & configuration sources

Editor-collected game configuration

Stackable
Yes
Held slot
Both hands
Other settings & sources
Equip flag
Yes
Drop flag
Yes
Sell flag
Yes
Native category
Foraging
Rarity field
Bronze

Energy: not recorded / Health: not recorded

Fields are not measured effects. A sell flag does not prove a working sale path; rarity does not establish price. Missing fields are not zero.

Ressources / resources.assets / 12068 · 0.8.10.842 · Steam 24847725; I2. Methodology

Prices, respawn timers, drop rates and controls are omitted when retained evidence cannot reproduce them.